STUDIO NOTES

Musings on design matters, technology and culture

 

Archive

Waiting for App Store 2.0

For those of us who make a living partly by selling mobile applications in Apple’s App Store, there’s been a lot of concern expressed on blogs and amongst developers about whether or not the App Store is a dependable resource. With over 65,000 apps and more than 100,000 developers, the general consensus is that Apple [...]

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Party Like It’s 1999 – Why Mobile is the New Internet

In 1999 the human population surpassed six billion, Lance Armstrong won his first Tour de France, The Matrix came out and the dot-com bubble was approaching its climax.
The Internet began to take off several years earlier with the introduction of Mosaic, the first Web browser with mass appeal. In 1994, the same founders formed a [...]

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The Human-Tech Experiment ;)

What do you get when you give lab rats a strong dose of technology? Do they become anxious? Addicted? Neurotic? Actually, it’s an impossible experiment that we’ll have to just work out on ourselves this time (and are doing so at increasing speed). Will technology end up making us sick?
In the latest controversy over the [...]

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31 Flavors – Designing for iPhone, Android and Blackberry Platforms

A client of mine who wants to make aggressive headway into the mobile space has asked me to make three versions of their current iPhone 2.0 app that includes an upgrade to iPhone 3.0, a never-launched version for Google Android and another one for Blackberry devices (Palm Pre version to come later). It’s my job [...]

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Everybody’s an Interaction Designer

A provocative blog post by Cooper’s Tim McCoy titled, “Is Interaction Design a dead-end job?” got me thinking—is everybody now an interaction designer? Just read a few reviews for any iPhone app in the iTunes app store and you’ll begin to think so. One reviewer of the Facebook app for the iPhone wrote:
“In the next [...]

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Web Designing the Conversation

When designing a Web site, there are industry standards available to create a site map, labeling and navigation. These are as common as street signs: “Solutions”, “Company”, “FAQ”, “About”, “Gallery”, “Checkout”, etc. As users, we have come to expect these standards in the same way we expect to find a produce section and a bread [...]

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What Wall Street Could Learn from Good Design

As the US teeters on the brink of a financial meltdown, I can’t help but to think how often man gets himself in trouble by designing something that doesn’t serve his own interests. Examples of man in conflict with his technological prowess include the creation of nuclear warheads, fossil fuel-run machines, fishing nets that “sweep” [...]

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Should Marketing Own the Brand?

In most organizations, big and small, the answer is obvious: “Marketing owns the brand.” But is Marketing—a creative, yet left brain-leaning and over-tasked department—really up for the job?

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An Open Letter to CEOs

Dear CEO,
It’s truly amazing the success Apple has had these last few years. I mean, I don’t have to tell you that people just love their stuff. Even their TV commercials give you a warm, fuzzy feeling knowing it’s an Apple ad and every time you’re about to hear an announcement from Jobs you can’t [...]

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Do you matter? Web Design as a Commodity

Would your customers care if your company unplugged all its servers tomorrow? Do you make enough difference in their lives? Do you matter? These are some of the tough questions Robert Brunner and Stewart Emery ask in their new book, Do You Matter? How Great Design Will Make People Love Your Company.
They make the argument [...]

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